My approach towards WoW has started to shift slightly lately, as it tends to do. Whenever the game starts to feel like a second job I’ve either taken a break or started doing different things than I was currently doing. Lately I’ve been doing raids (fun) and doing various dailies, including the heroic daily(not so fun), which one of the things I want to talk about.
When Blizzard introduced the dailies they stated that they’re intention was to make making gold easier and get rid of the need of buying gold, and undoubtedly they probably foresaw that people would keep coming online just to do the dailies. Since the launch of Wrath they have been adding more and more dailies. I’m starting to wonder if their efforts to keep coming back might come back and bite them in the ass soon. Previously dailies were ant alternative to doing certain things in game, like earning rep or making money, now it’s partially turned into something you have to do to access certain parts of the game. I remember that they announced that the heirloom chestpieces would be made available to purchase for the tokens you earn at the Tournament. Great, I thought, since I had a bunch of them lying around and nothing to spend them on, that suited me well. Turns out you had to do the dailies over and over for every bloody faction. Not gonna happen.
The other daily that has been annoying me is not one that is a must per se, but you may find yourself gearing up slower than others if you don’t do it. That’s right, the heroic daily. I know I’ve ranted about this before, but I just can’t get over how awful this idea is. Currently I’m running mostly 10-man raids (which is a whole rant in it’s self), specifically Onyxia, CC and progressing in CC-Heroic. That’s a guaranteed 18 badges a week if I can remember correctly. A lot of the gear you get from this tier of raiding is meant to come from badges. Doing the heroic daily for a week straight will earn me another 14 badges, almost half of what I get from raiding. I cannot fathom how Blizzard thought it was a good idea to make players go back to heroics that provide no challenge what so ever to gear up for T9 content. Argh! I’m getting to the point where I’m considering to stop doing it, and just do whatever gear I need for Icecrown Citadel in the new… *drumroll* heroics! Hopefully, they’ll turn out to be a bit more challenging that what we got.
Doing less of the daily grind has left me with time to do things I actually enjoy doing. Like leveling even more alts, more specifically, I rolled a Deathtard. Oh yes, it only took me about a year to get around to doing it. My first impression? Blizzard took the whole easy to get into, hard to master a bit too far, at least the first part. Ignoring the fact that the game makes you pretty much invincible during your first 3 levels, it’s impossible not to kill stuff as a DK and it’s incredibly easy to do so. No wonder DK’s are the new hunters, you simply don’t have to invest any time or effort into your play style to be able to level. And if you should invest some time and effort into learning about the class, holy kodo droppings this class is overpowered, at least for the first 6-7 levels (which is as far as I’ve gotten). It’s not all bad however. They are also tons of fun, quite possibly related to mentioned OP-ness. It’s very refreshing to play a completely new class (to me), with a resource system that’s entirely different to anything I’ve played before. I get the feeling of being a noob again, and it doesn’t feel to bad. It’s uncertain how long I will continue to play my Deathtard, but at the moment Kifo is a strong contender to become my tanking alt.
To round things off with something less serious, I’ve done some exploration lately. Knowing that Azeroth will be changed forever come Cataclysm, I’ve spent more and more time faffing about in the old world. While discussing cake, volleyball and history in guild chat (yes, all at once somehow), I decided to look for this island off the coast of Silithus I’d heard about long ago, but never really gotten around to looking for. This is what I found.
I happened to be in Tanaris, playing around with my Dino, so I swam/ran from the eastern coast, along Un’goro and finally came to this place on the south western tip of Kalimdor. Since there is no flight path going over this place, my guess is that it was meant to be a quest hub or something, but was rejected and the developers found it easier to leave it than remove it. Either way, it was fun to see a new place in a world I’ve spent several years in. It’s inspired me to consider doing something like a weekly photo-walk of each zone, where I’ll try to see if I can discover some new places and snap some pictures of the zone’s signature landmarks and most known sub-zones.