A few days ago I had my first proper attempt at heroic CC10 with my guild. After going “Oh my god, why is this happening to me?!” for an hour or so, I started thinking of Blizzards change of heart when it comes to how heroics and hard modes work. And …I never thought I would say this, but I kind of miss hard modes, at least some of them.
What I don’t like about the heroics settings is that the “difficulty slider” now only has two settings. “lulz, I don’t have to healz” and “please, not the face!”. Not only is the gap between the two far too big, being able to choose between several difficulty settings for each fight, depending on your raid set up, is completely gone. Didn’t Blizzard say that this was their intention with hard modes? Now, Blizzard have acknowledged part of the problem and said that you will be able to turn heroic on and off as you go, but you still only have the two difficulties.
Another thing that bothers me is how little the heroic setting changes the fight. Stuff hits harder, has more health and needs to die faster. There are also some additonal adds and some things are made a bit more tricky, like not being able to disarm certain bosses. While it does make the fights more challenging, it doesn’t really change how they feel and how you approach them as much as hard modes did. Take Flame Leviathon (aka. Golf Caddy) for instance. It has four difficulties, and how the fight works with no towers is very different to how it works with four towers up. Northrend Beasts however is not very different, except for a few changes like not being able to disarm the big dude at the start (whose name escapes me) and not getting a speed increase on Icehowl (I’m probably forgetting something here), stuff generally just hits harder and has to die faster. At least give us not two, but four Jormungar Worms!
I get the distinct feeling of being a guinea pig. Looking at the rather drastic changes done to raiding since Wrath launch, I’m starting to wonder if Blizzard sees WoW like nice way to test out new features for whatever MMO they are planning next. Of course MMO’s change over time, but Blizz seems very schizophrenic at the moment, especially when it comes to raiding. Although I would really like their next MMO to be even better than WoW, I’m getting slightly fed up with not knowing what may change next. One week I’m working my arse off to achieve something, the next I get told it was pretty much all for naught. All things considered, I still think the game is better than it ever was, I might not agree with everything, but I have never raided as much as I’ve done in Wrath and I guess that says something.